Level Designer (Campaign Team)
- Level Owner and Stakeholder (Each design pod contained an LD, x2 environment artists, animator, embedded QA)
- Designed, Documented, and Grey-boxed levels
- Scripted (blueprint) level sequences
- Implemented all relevant gameplay interactions and encounters
- Maintained and iterated each assigned level to completion.
Shipped levels:
Act 1-2 - “Diplomacy”
Act 2-1 - “Recruitment Drive”
Act 2-2 - “Into the Wild”
Act 2-3 - “Forest For The Trees”
Act 2-4 - “The Source Of It All”
Act 3-1 - “Fighting Chance”
Act 3-3 - “Cosmonaut Training Facility”
& Supported others